4/4/2023 0 Comments Unity player apk![]() While on the third device google is interactable and authenticates while facbook isn’t interactable. However login and play as guest are consistently not interactable. UPDATE: On one device both Google and Facebook icons are interactable and google successfully authenticates, but on another device even though google is interactable, it’s not able to authenticate, while facebook isn’t interactable at all. When we get android project from Unity, we will get UnityPlayerActivity.class, This class onCreate () looks like this, UnityPlayer mUnityPlayer new UnityPlayer (this) setContentView. I get different outcomes on different devices… Atleast if they were clickable/ interactable, I would have thought it’s happening because of the code or cross checked my functions. None of my other buttons work (Log in, Play as a guest, Facebook), well they don’t even interact like buttons anymore. From the list of platforms in the Platform pane, select Android. To make Unity build the Android application as an AAB: Select File > Build Settings. THE PROBLEM (persists only on an android device): APK Android App Bundle (AAB) By default, Unity builds Android applications in the APK publishing format. When It’s clicked it logs into my google play games id and Sign up i.e creating a new account. Features-Supports over 100 online players per server-Fully mod supported - includes a Unity resources package and guides for building custom content-Server. However on my android device, only the google authentication button works i.e the google icon. ![]() Apple authentication is yet to be executed. Logging in with PLAYFAB credentials, Signing Up, Google authentication and Facebook authentication and Guest Login using the device id. So I have implemented all of the features that are displayed on the Sign In screen. ![]() The problem :Login Authentication UI works perfectly on Unity Editor, but doesn’t work on an android device. For example, it should look similar to the following: current-build/GooglePlayGamesPluginForUnity-X.YY.ZZ.unitypackage Open your game project in Unity. Find the unitypackage file in the current-build directory. But hope someone have some kind of expertise. Download the GitHub repo as a ZIP file, and then unpack it. I have had an issue with building an apk, which isn’t necessarily related to this tutorial.
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